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      03-12-2016, 02:24 PM   #1
Revil
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1/4 mile on a 135i

Hello guys, my name is Diego and I am from Argentina, I currently own a manual transmition 135i M package N54 engine, the mods are DPs an JB4, I like to go drag race events, here the tracks are no trated with vht or nothing to make them gripier, and the grip is really bad, like run on open street, when the car was stock I made 13,70 sec using Yokohama S. Drive tyres (30lbs pressure).
Last week I went with the DPs installed and JB4 map 2, same tyres and pressure, the result was 13,50 sec.. the wheels spun a lot!
Last monday in order to solve the traction issue I bought new rear tires, I put Yokohama Neova AD08 in 265-35-18 over the original 8.5" wheels, everithing seems ok, but when I faced the drag trip again everithing gets worst than the S. Drives!! tons of spining, the car almost hit the side wall... I run 15 sec... then I tryed again launching at 1500 rpm and I hit 13,60 sec. Maybe somone can help me, next week I got a challenge with a stock Z06 Corvette, I dont know what to do to make my 135i a little bit faster (to at least no loose for a football camp..) A question, is possible the Yokos AD08 need some break in period to work properly? That is maybe the problem, I run the 1/4 mile with the tyres with only 20 miles of wear on them. Thanks!

Last edited by Revil; 03-12-2016 at 03:04 PM..
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      03-12-2016, 02:53 PM   #2
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You're manual, so you have total control over the launch. See if you can find someone very experienced to launch your car and give you any tips on maximizing traction.

You could also get your car club together and prep the "drag strip" with whatever the hell they use until it's sticky.

Other solution, drag slicks.
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      03-12-2016, 03:12 PM   #3
Revil
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Thanks for your reply, Im not a professional but I have run 1/4 mile for 10 years, mostly with FF cars, I can say that with FR cars are easy to launch, but the problem is the grip, some guys in the track told me the same, to put drag tyres, but my idea is make the best time possible on radials. I want to reach the high 12s (12,8/12,9), do you think is possible with this yoko "sticky" tyres or I need to go back to the S Drives with 20psi and get more practice? The AD08 really disapointed me, at leas for now
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      03-12-2016, 03:16 PM   #4
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More practice.
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      03-12-2016, 03:21 PM   #5
Revil
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Thumbs up

Quote:
Originally Posted by The Wind Breezes View Post
More practice.
Thank you
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      03-12-2016, 03:37 PM   #6
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A Limited Slip Differential would help. Your are going to have a hard time beating a Zo6 no matter what. But practice is your friend.
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      03-12-2016, 03:58 PM   #7
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Maybe throw a intercooler and slicks on you be golden. Seems like some driver error going on. Post up your time slip let's check that out. Zo6 could maybe start in third gear and still get ya @13.5
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      03-12-2016, 04:39 PM   #8
Revil
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Quote:
Originally Posted by Fade135is View Post
A Limited Slip Differential would help. Your are going to have a hard time beating a Zo6 no matter what. But practice is your friend.
Yes, it would help a lot, but I think like it is right now the car is able to do less than 13 sec with proper traccion, the main question is if the Yoko Neova AD08 can do better when braked in or if they are useless for 1/4 mile runs
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      03-12-2016, 04:54 PM   #9
Revil
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Quote:
Originally Posted by kprocivic View Post
Maybe throw a intercooler and slicks on you be golden. Seems like some driver error going on. Post up your time slip let's check that out. Zo6 could maybe start in third gear and still get ya @13.5
Yes, I know I cant win with a z06, but he will have the same grip problems with the shitty track, so I dont think it will be easy for him eather, that is my gap for do a decent match, I see in USA the z06s are bone stok doing around 11,8-12,10. Here you need to put half second more at least
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      03-13-2016, 04:11 PM   #10
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They are track oriented tires so they need some heat in them.
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      03-14-2016, 12:26 PM   #11
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Yes, I use to heat them spinning before lunch twice, I will try harder. Thanks
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      03-26-2016, 05:14 PM   #12
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Hey guys, I leave a video running las night against a Ford Mustang GT V8 with stage 2 kompressor upgrade (410hp), the mustang run 13,06 and I run 13,35. As I set before is not easy control the wheel spin in our track here.. other problem is the fuel, our best is 91/93 oct, so my cars avg ign is always in 6/6,9..I reach the finish line of the track in 4th gear at 5200rpm I guess, but if I stay in 3rd the car cuts red line, so i should put the 4th gear for just 10/20 meters.. any comments or advises are welcome, I don't know how many HPs should my car get, the Mustang with 410 seems to be faster, but he was running with drag slick tyres and I was running with street tyres.



Thanks
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      03-26-2016, 05:19 PM   #13
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Sounds like you need to try roll racing. Get on a freeway or other long straight road, and go from a rolling start. Could be 40 MPH, could be 80, all that matters is you pick a speed that gives you traction when you start. Let off when one driver loses or you get scared. That's how all the 1000+ HP cars with traction issues race here in houston lol.
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      03-26-2016, 05:26 PM   #14
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Quote:
Originally Posted by The Wind Breezes View Post
Sounds like you need to try roll racing. Get on a freeway or other long straight road, and go from a rolling start. Could be 40 MPH, could be 80, all that matters is you pick a speed that gives you traction when you start. Let off when one driver loses or you get scared. That's how all the 1000+ HP cars with traction issues race here in houston lol.
Thanks, yes, the car is fast that way, but I love 1/4 mile, so I want to know the experts opinion to improve my driving method or get some advise to have better times, I don't know if the car is fast as it should be with JB4 map 2 and DPs
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      03-26-2016, 07:07 PM   #15
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Dunno what altitude you're at but honestly it sounds pretty good to me if you're .3 off a 400hp car with slicks and you have street tires. Slicks and a good launch will give you a ton of time in the 1/4.
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      03-26-2016, 10:14 PM   #16
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Quote:
Originally Posted by The Wind Breezes View Post
Dunno what altitude you're at but honestly it sounds pretty good to me if you're .3 off a 400hp car with slicks and you have street tires. Slicks and a good launch will give you a ton of time in the 1/4.
Yes, I managed to made a decent launch, but the slicks are so sticky that the Mustang win half car ahead just in 1st gear. We are at sea level
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      03-28-2016, 08:46 AM   #17
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A detail, I reach a speed of 111mph
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      04-21-2016, 01:03 PM   #18
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Do you have a differential lockdown?
That will help prevent any wheel hop.
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      04-21-2016, 01:10 PM   #19
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Better tires. AD08 are made for road courses, not the drag strip. Get a drag rdial.
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      04-29-2016, 05:19 AM   #20
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Drag racing tips

Hola revil: saludos!
Search "mrblonde" on this site, he jas great insight for both new and experienced drivers. You just have to spend some time launching. Below is his "part 1"post under drag racing tips. He also has a part 2. Suerte y Dios te bendiga!




Quote:
Originally Posted by MrBlonde View Post
Kenny's ideas on drag racing a BMW turbo street car like 1 series:

I've assumed the following:

+ BMW turbo street car (not street/strip cars)
+ Street radial tyres with street rims (no front runners, etc)
+ Pump fuel
+ Manual transmission

Setup For Drag Racing - Weight Reduction
First setup you car before going to the strip.

Your first task is weight reduction. Ensure you get to the strip with 1/8th tank of gas. That means allowing enough gas to get there with 1/8th left. Better to arrive with too little gas and then topping it up a tad from your gas can, which is of course filled with the same unleaded gas you have in your tank. A properly mixed slug of octane booster (or unleaded race gas) will give you some peace of mind too. Remember to put the booster in first to allow the gas to mix with it properly in the tank.

Every quart of fuel weighs 1.5 lbs.

Next drain all the water out of your washer botle. My M Coupe takes 5 litres in the washer bottle which is 11 lbs you don't need.

Then remove the spare tyre, toolkits and anything else from your trunk and from inside your car. Anything that can be eaily removed should go (CD Stackers, carpets, lose stuff, etc).

Now decide if you want to go to the trouble of removing your rear seats and passenger seat. Believe me when I tell you it will make a big difference. On average they say every 100 lbs is a tenth (0.1 off your ET).


Setup At The Strip - Tire Pressures
Now you've driven to the strip and been through scrutineering, get out your trusty pass journal and tire pressure gauge.

Ensure you've got 1/8th tank of gas - you don't want to starve for gas during a pass. Now hook up your compressor and increase your front tires to 55 psi. If you don't have access to a compressor then swing by the closest place to your drag strip and do this before you arrive at the strip.

You increase the pressure in your front tires to minimise rolling resistance. If you happened to have an alternate set of narrower wheels/tires then you'd fit the narrowest practical set for race day.

The rear tire pressure is more involved, because you've got to try a range of pressures and see what results in the best 60' times. The optimum setting changes as the weather conditions change, so this is a bit of a black art. That's what your Pass Journal is all about. This is where you record your car setup and the results after each run. That way you can make changes one at a time and make some sort of analysis in order to optimise your setup.

Generally speaking you should drop your rear tire pressure 4 psi from standard and then work your way down by half a psi at a time until your 60' times get worse.

Remember that fine adjustments on street radials is less of a factor than when you graduate to drag radials or slicks. However it is still well worth your while to get close to the optimium.

Your Pass Journal will have an entry for every pass you do, including the following information as a minimum:

+ Tire pressure
+ Launch RPM
+ 60' result
+ My comments

More on how to use your Pass Journal seek the optimum setup in a later post.


The Burnout - How Long?
If you are a beginner or feel a bit nervous about the upcoming pass, then simply drive around or through the water box and don't worry about a burnout. You can add the burnout to your later passes as you become more comfortable.

Remember that street cars using street radials are very different to a Top Doorslammer. You're not going to do a half track burnout and wow the crowd. Street cars that do long pointless burnouts are basically wasting everyone's time. Don't be one of them!

Now street radials like a touch of heat in them to get optimum traction. But too much heat and their traction is reduced. However if you don't spin the tires at all then you've still got some water and grit on your tires from the water box (unless you managed to drive around it).

My advice for street radials is to drive through the water box and come to a halt. When signalled by the official, dial up the revs and drop the clutch. Wait until your tires smoke a tad and then button off. We're talking less than a 2 second burnout here. More than that and you risk cooking the rubber (ie reducing traction until they cool).

Realise that drag radials and slicks are made totally differently to street radials. These special tires require a lot more heat to work. Street radials don't.


The Burnout - How To Do One?
Now you know how long to let the burnout go for, exactly how do you perform a decent burnout?

Let's start from standstill, waiting for the official to motion you to start your burnout. Select the appropriate gear (1st, 2nd or 3rd depending on your horsepower, the higher the gear the more power required to turn the tyres over). When the official signals to start your burnout, dial in some revs and drop the clutch. You can dance your left foot over to touch the brake a tad and balance the revs via throttle with forward movement via brake (takes a bit of practice).

Now if you continue to creep forward and start to contact your tires with dry sticky track then you're obviously going to put more strain on your driveline.

When you've got some heat into the tires, just let off the brake and /or drop revs a tad and your car will creep forward. Get off the gas and allow the car to roll gently towards the staging lights.


How To Pre-Stage
You're rolling gently towards the staging lights. Keep your eyes on the Christmas Tree and look for the White Pre-Stage light to blink on. The instant you see this light come on you nail the brakes and come to a total halt. You're not yet fully staged - just pre-staged. The second Full Stage light is still unlit.

I recommend you now wait until your opponent is at least Pre-Staged or even on Full Stage before you bump in to Full Stage. Once either competitor is on Full Stage, the other racer has only 20 seconds to fully stage or the starter may disqualify you. In practice at a street meet the starter will rarely disqualify you, but they may come over and bang on your side window to hint that you're holding things up!

Once you are pre-staged you must now focus on that Full Stage light with all your concentration. Because as soon as you fully stage, the starter can trigger the Christmas Tree at any time.


How To Bump On To Full Stage
You're at a halt with the Pre-Stage light up and your competitor is fully staged.

Now apply your ebrake gently and dial up your pre-determined launch RPMs. You've already thought about what RPM you're going to launch at before you lined up. If this is your first pass, then just choose whatever starting point you think appropriate.

Your clutch is in, your RPMs are steady at your launch point and your ebrake is slightly on. Now you ever so gently tease your clutch out - looking for the friction point where the RPMs start to dip showing you the clutch is dragging your engine just slightly.

With your hand you are holding the ebrake just slightly on. This is a delicate balancing act, ensuring your engine is at launch RPMs, your car rolls forward ever so slightly and your rear brakes are just slightly on to ensure you move very very slowly on to Full Stage.

This is called bumping on to Full Stage and is not easy to do. If you roll forward too far you will Redlight by crossing over the start beam. No big deal, it's all practice and you'll do better next time.

Once you bump on to Full Stage you pull your ebrake up firm so your car comes to a dead stop. But you don't allow the ebrake to ratchet on lock, you keep it on but not locked by pressing the button as you hold it.

If you get it right you will find yourself fully staged, motionless on the start line and most importantly, you are solidly locked on your launch RPMs with your clutch just at friction point, dragging against your ebrake.

You are not looking at your tacho to check your RPMs. You are not looking at your ebrake. You are not looking at anything other than the Christmas tree.


The Launch
It's been covered in detail in many other places so I'll just state it here. Because of human reaction time and because of the vehicle reaction time of your car's suspension and drivetrain, you do not launch when you see the Green light on the Christmas Tree. You launch the instant you see the last of the three Amber lights come on.

Option One
You're at steady launch RPMs with the clutch at friction point and the ebrake held on but not locked. As you see the last Amber come on, you release the ebrake fully (holding the button in) and flatten the gas while modulating your drivetrain using your clutch. Because you're launching a turbo car you flatten the gas. On an NA car you wouldn't do that.

Option Two
You've got your ebrake held on but not locked. You pulse your gas pedal so your RPMS peak at redline and drop slightly but stay in the power band of your engine (revving your engine quite hard). As you see the last Amber come on, you release the ebrake fully (holding the button in) and flatten the gas while modulating your drivetrain using your clutch. This is your attempt to build some boost off the line. Negatives are it's harder to get a consistent launch. Up to you - maybe try it both ways and see what you prefer.

Whichever option you choose this is not easy to do and takes many repetitions to get a good result. This is where it's all at - your reaction time versus your opponent and how well you can launch your car without wheelspinning.

You must slip your clutch mercilessly to get an optimum launch. Sometimes you may find you have not let the clutch out fully before it is time to change up a gear. This is OK.

Wheelspin on launch or upshift will cost you precious time. The optimum launch is at 10% wheelspin. This is very difficult to achieve and again comes only with much practice and experience. It's all good!

Yes, you will punish your clutch. Yes, it will give off that awful smell of tortured components. Yes - it is the only way to optimise your launch.

Clutches are consumables and are meant to be replaced. Regular drag racing will severely shorten the life of your clutch, but so what? You replace the clutch and go on your way. Just like tyres.
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      06-03-2016, 04:37 AM   #21
Revil
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Gracias Matacuero! Last month I went again to the 1/4 mile event and I ve done 13,06 seg, Im still trying to touch the 12,XX, Im getting close, no changes on the settings except for the tyre pressure, the optimal for me is 18lbs
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      06-08-2016, 12:55 AM   #22
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What is your trap speed? These cars should have enough power to run in the mid 12s stock even with sh*t rear suspension (which they have for drag racing) and hard tires.

Is the track launch pad surface smooth concrete? Or Asphalt?

Without a LSD, racing tires, some working suspension, and track prep, you're never going to get a hard launch. Good news is your clutch and half-shafts will last a lot longer

If none of those things are going to improve you should be able to run much quicker just soft-launching the car and driving the piss out of it.

Good on you for drag racing a manual trans car, there aren't many of us bad-ass mofos out there
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